Indicator | Description | Parameters |
---|---|---|
CDL2CROWS | Two Crows | integer = CDL2CROWS(open, high, low, close) |
CDL3BLACKCROWS | Three Black Crows | integer = CDL3BLACKCROWS(open, high, low, close) |
CDL3INSIDE | Three Inside Up/Down | integer = CDL3INSIDE(open, high, low, close) |
CDL3LINESTRIKE | Three-Line Strike | integer = CDL3LINESTRIKE(open, high, low, close) |
CDL3OUTSIDE | Three Outside Up/Down | integer = CDL3OUTSIDE(open, high, low, close) |
CDL3STARSINSOUTH | Three Stars In The South | integer = CDL3STARSINSOUTH(open, high, low, close) |
CDL3WHITESOLDIERS | Three Advancing White Soldiers | integer = CDL3WHITESOLDIERS(open, high, low, close) |
CDLABANDONEDBABY | Abandoned Baby | integer = CDLABANDONEDBABY(open, high, low, close, penetration=0) |
CDLADVANCEBLOCK | Advance Block | integer = CDLADVANCEBLOCK(open, high, low, close) |
CDLBELTHOLD | Belt-hold | integer = CDLBELTHOLD(open, high, low, close) |
CDLBREAKAWAY | Breakaway | integer = CDLBREAKAWAY(open, high, low, close) |
CDLCLOSINGMARUBOZU | Closing Marubozu | integer = CDLCLOSINGMARUBOZU(open, high, low, close) |
CDLCONCEALBABYSWALL | Concealing Baby Swallow | integer = CDLCONCEALBABYSWALL(open, high, low, close) |
CDLCOUNTERATTACK | Counterattack | integer = CDLCOUNTERATTACK(open, high, low, close) |
CDLDARKCLOUDCOVER | Dark Cloud Cover | integer = CDLDARKCLOUDCOVER(open, high, low, close, penetration=0) |
CDLDOJI | Doji | integer = CDLDOJI(open, high, low, close) |
CDLDOJISTAR | Doji Star | integer = CDLDOJISTAR(open, high, low, close) |
CDLDRAGONFLYDOJI | Dragonfly Doji | integer = CDLDRAGONFLYDOJI(open, high, low, close) |
CDLENGULFING | Engulfing Pattern | integer = CDLENGULFING(open, high, low, close) |
CDLEVENINGDOJISTAR | Evening Doji Star | integer = CDLEVENINGDOJISTAR(open, high, low, close, penetration=0) |
CDLEVENINGSTAR | Evening Star | integer = CDLEVENINGSTAR(open, high, low, close, penetration=0) |
CDLGAPSIDESIDEWHITE | Up/Down-gap side-by-side white lines | integer = CDLGAPSIDESIDEWHITE(open, high, low, close) |
CDLGRAVESTONEDOJI | Gravestone Doji | integer = CDLGRAVESTONEDOJI(open, high, low, close) |
CDLHAMMER | Hammer | integer = CDLHAMMER(open, high, low, close) |
CDLHANGINGMAN | Hanging Man | integer = CDLHANGINGMAN(open, high, low, close) |
CDLHARAMI | Harami Pattern | integer = CDLHARAMI(open, high, low, close) |
CDLHARAMICROSS | Harami Cross Pattern | integer = CDLHARAMICROSS(open, high, low, close) |
CDLHIGHWAVE | High-Wave Candle | integer = CDLHIGHWAVE(open, high, low, close) |
CDLHIKKAKE | Hikkake Pattern | integer = CDLHIKKAKE(open, high, low, close) |
CDLHIKKAKEMOD | Modified Hikkake Pattern | integer = CDLHIKKAKEMOD(open, high, low, close) |
CDLHOMINGPIGEON | Homing Pigeon | integer = CDLHOMINGPIGEON(open, high, low, close) |
CDLIDENTICAL3CROWS | Identical Three Crows | integer = CDLIDENTICAL3CROWS(open, high, low, close) |
CDLINNECK | In-Neck Pattern | integer = CDLINNECK(open, high, low, close) |
CDLINVERTEDHAMMER | Inverted Hammer | integer = CDLINVERTEDHAMMER(open, high, low, close) |
CDLKICKING | Kicking | integer = CDLKICKING(open, high, low, close) |
CDLKICKINGBYLENGTH | Kicking – bull/bear determined by the longer marubozu | integer = CDLKICKINGBYLENGTH(open, high, low, close) |
CDLLADDERBOTTOM | Ladder Bottom | integer = CDLLADDERBOTTOM(open, high, low, close) |
CDLLONGLEGGEDDOJI | Long Legged Doji | integer = CDLLONGLEGGEDDOJI(open, high, low, close) |
CDLLONGLINE | Long Line Candle | integer = CDLLONGLINE(open, high, low, close) |
CDLMARUBOZU | Marubozu | integer = CDLMARUBOZU(open, high, low, close) |
CDLMATCHINGLOW | Matching Low | integer = CDLMATCHINGLOW(open, high, low, close) |
CDLMATHOLD | Mat Hold | integer = CDLMATHOLD(open, high, low, close, penetration=0) |
CDLMORNINGDOJISTAR | Morning Doji Star | integer = CDLMORNINGDOJISTAR(open, high, low, close, penetration=0) |
CDLMORNINGSTAR | Morning Star | integer = CDLMORNINGSTAR(open, high, low, close, penetration=0) |
CDLONNECK | On-Neck Pattern | integer = CDLONNECK(open, high, low, close) |
CDLPIERCING | Piercing Pattern | integer = CDLPIERCING(open, high, low, close) |
CDLRICKSHAWMAN | Rickshaw Man | integer = CDLRICKSHAWMAN(open, high, low, close) |
CDLRISEFALL3METHODS | Rising/Falling Three Methods | integer = CDLRISEFALL3METHODS(open, high, low, close) |
CDLSEPARATINGLINES | Separating Lines | integer = CDLSEPARATINGLINES(open, high, low, close) |
CDLSHOOTINGSTAR | Shooting Star | integer = CDLSHOOTINGSTAR(open, high, low, close) |
CDLSHORTLINE | Short Line Candle | integer = CDLSHORTLINE(open, high, low, close) |
CDLSPINNINGTOP | Spinning Top | integer = CDLSPINNINGTOP(open, high, low, close) |
CDLSTALLEDPATTERN | Stalled Pattern | integer = CDLSTALLEDPATTERN(open, high, low, close) |
CDLSTICKSANDWICH | Stick Sandwich | integer = CDLSTICKSANDWICH(open, high, low, close) |
CDLTAKURI | Takuri (Dragonfly Doji with very long lower shadow) | integer = CDLTAKURI(open, high, low, close) |
CDLTASUKIGAP | Tasuki Gap | integer = CDLTASUKIGAP(open, high, low, close) |
CDLTHRUSTING | Thrusting Pattern | integer = CDLTHRUSTING(open, high, low, close) |
CDLTRISTAR | Tristar Pattern | integer = CDLTRISTAR(open, high, low, close) |
CDLUNIQUE3RIVER | Unique 3 River | integer = CDLUNIQUE3RIVER(open, high, low, close) |
CDLUPSIDEGAP2CROWS | Upside Gap Two Crows | integer = CDLUPSIDEGAP2CROWS(open, high, low, close) |
CDLXSIDEGAP3METHODS | Upside/Downside Gap Three Methods | integer = CDLXSIDEGAP3METHODS(open, high, low, close) |